Gone

A choice-based story action-adventure game created as a four-person Coala club team project.
- Tech focus: implementation, interaction design, backend/API structure, and project delivery
- Repository or reference: portfolio project
Key Implementation Points
Choice-based Story

Provides different endings through choices in a ruined city attacked by AI.
Vertical Play

Tested a mobile-friendly 1:1 layout with game view above and controls below.
Club Team Development

Split Fungus-based story flow and action progression across team members.