Team, Award & Field Projects

Four representative cases. Use the selection above for the full list.
Smart CCTV Fall Detection

Smart CCTV Fall Detection

An Edge-AI monitoring project that reduces nursing-home RTSP false positives through three-stage pose, fall-object, and site-context zero-shot validation.

Gone

A choice-based story action-adventure game created as a four-person Coala club team project.

Choice-based Story Choice-based Story Provides different endings through choices in a ruined city attacked by AI.
Vertical Play Vertical Play Tested a mobile-friendly 1:1 layout with game view above and controls below.
Club Team Development Club Team Development Split Fungus-based story flow and action progression across team members.

Soulslike Game

A four-person Unity action game project set in a colosseum, built for an introductory creative engineering design course.

Boss Sequence Boss Sequence Built soulslike tension with wide-range attacks and strong effects.
Dodge and Combo Dodge and Combo Designed a combat flow where players read attack motions, dodge, and counter.
Colosseum Stage Colosseum Stage Created a final-battle space where the player and boss face each other.

SpeakUp - AI Agent Communication Coach

An AI coaching service that analyzes voice, gaze, posture, fillers, and expression for presentation and interview practice.

Real-time Coaching Real-time Coaching Analyzes speaking speed, fillers, and silence to provide feedback during practice.
Session Dashboard Session Dashboard Creates situation-based sessions and stores practice flow.
AI Report AI Report Generates improvement reports from transcripts and key attention segments.

Personal Projects

Four representative cases. Use the selection above for the full list.
Streaming API

Streaming API

A streaming service connecting a React browsing and playback UI with Spring Boot, AWS S3, Lambda, and MediaConvert.

Job API Project

A Spring Boot REST API project for crawling Saramin job postings, searching/filtering listings, applications, bookmarks, and JWT authentication.

Job Listing Screen Job Listing Screen Displays crawled Saramin job postings with filters for location, experience, salary, tech stack, and deadline.
Search API Implementation Search API Implementation Shows how the /jobs endpoint builds Specification filters and pageable response data from query parameters.
Saramin Crawl Dump Saramin Crawl Dump Summarizes the Jsoup crawler flow that extracts posting fields, skips duplicate URLs, and saves new rows.

MetaXR Project

A Unity XR action prototype using Meta/XR device input for tactile combat, monster encounters, and escape flow.

XR Combat Input XR Combat Input Mapped controller movement to attack and defense interactions.
Close Interaction Close Interaction Composed close-range action scenes where the player faces monsters directly.
Unity Prototype Unity Prototype Validated XR input, collision, and monster reactions in a fast action prototype.

My 3D Horror Game

A Unity 3D horror prototype experimenting with first-person exploration, tense atmosphere, pursuit flow, and simple interactions.

First-person Encounter First-person Encounter An actual gameplay capture of the player encountering an enemy in the hospital corridor.