MetaXR Project

A Unity XR action prototype using Meta/XR device input for tactile combat, monster encounters, and escape flow.
- Tech focus: implementation, interaction design, backend/API structure, and project delivery
- Repository or reference: https://github.com/eecczz/MetaXR-Project
Key Implementation Points
XR Combat Input

Mapped controller movement to attack and defense interactions.
Close Interaction

Composed close-range action scenes where the player faces monsters directly.
Unity Prototype

Validated XR input, collision, and monster reactions in a fast action prototype.