My 3D Horror Game

A Unity 3D horror prototype experimenting with first-person exploration, tense atmosphere, pursuit flow, and simple interactions.

Key Implementation Points

First-person Encounter

The player encounters an enemy while exploring a hospital corridor

This in-game scene shows the first-person exploration flow and the enemy encounter staged in a narrow hospital corridor.

Hwang Seon-woo
Hwang Seon-woo
Student

Developing games/web applications.