My 3D Horror Game

A Unity 3D horror prototype experimenting with first-person exploration, tense atmosphere, pursuit flow, and simple interactions.
- Tech focus: implementation, interaction design, backend/API structure, and project delivery
- Repository or reference: https://github.com/eecczz/my3dhorrorgame
Key Implementation Points
First-person Encounter

This in-game scene shows the first-person exploration flow and the enemy encounter staged in a narrow hospital corridor.