Wii Swordplay Remake

A Unity project recreating Wii Sports Resort swordplay controls and hit feedback for a PC/WebGL environment.

Key Implementation Points

Sword Controls

Sword Controls

Converted mouse input into sword rotation and position for a direct swinging feel.

Hit Reaction

Hit Reaction

Strengthened impact feedback with a self-balancing recovery flow.

Wii-like Shader

Wii-like Shader

Used simple colors, low gloss, and outline-like styling to echo the original visual tone.

Hwang Seon-woo
Hwang Seon-woo
Student

Developing games/web applications.